A survey of different strategies for organizing full-sized computer music performances and installations, in Pd, Max/MSP, Supercollider, Common Lisp Music, or whatnot. In other words, rather than worry about the (signal processing or control) techniques used, we're concerned with issues like rehearsal strategies, reliability, decision-making, version control, mic and speaker placement, integration with other media, and whatever else is on people's minds, with examples taken from our own past or ongoing productions, and those of other working computer musicians or artists as available.