Prerequisite: knowledge of an interactive
computer music environment such as Pd, Max, or Supercollider.
Meetings: Wednesdays, 2:10-4:00 in Dodge 803
Instructor: Miller Puckette firstname.lastname@example.org, https://msp.ucsd.edu/
Office Hours: TBA, 314 Prentis hall (CMC).
An introduction to interactive techniques for making computer music and/or installation art. The assignment for the semester is a final project. At some point during the semester I will want to talk with each of you, both to work out what a good final project will be, and to make sure you have the necessary tools. Final projects may be presented during the last scheduled class (Dec. 8), or by arrangement afterward.
Preliminary list of topics (this may change depending on how it all goes):
Sep. 8. Examples of interactive computer music: Manoury, Waisvisz, Lewis
Here is the Example patch . (This might show up as a strange text file on your browser; just save it as example1.pd and open it in Pd to see it.) You can download Pd from https://msp.ucsd.edu/software.html
Sep. 15. detection and measurement. Here is a zip file with patches from class.
Sep. 22. controls, presets, levels, rehearsal and performance PATCHES
Sep. 29. estimating pitch and loudness. PATCHES
Oct. 6. statistical measures of instrumental performance PATCHES
Oct. 13. measuring probabilities, and Markov chains in Pluton PATCHES
Oct. 20. more on random choices and Markov chains PATCHES
Oct. 27. gain, volume, units, and time PATCHES
Nov. 3. sequencing PATCHES
Nov. 10. score following PATCHES
Nov. 17. video detection and parameter estimation PATCHES
--- no class Nov. 24 ---
Dec. 1. audio search
Dec. 8. sensing the environment .